Idle Clicker Game

 

BSc IT Project Guide: Idle Clicker Game

1. Introduction

The Idle Clicker Game is a casual game project where players click to collect resources and use those resources to upgrade systems, improving their collection rate over time. This project will demonstrate skills in game logic development, user interface design, and resource management systems.

2. Objectives

- Design and implement a user-friendly idle clicker game.
- Implement incremental resource collection logic.
- Allow upgrades that affect click efficiency and passive resource generation.
- Include persistent data storage to maintain user progress.

3. Tools and Technologies

- Unity / Godot / HTML5 + JavaScript (Game Development)
- C# / GDScript / JavaScript (Programming Languages)
- SQLite / LocalStorage (Data Persistence)
- Photoshop / GIMP (Graphics Design)

4. System Requirements

Minimum System Requirements:
- OS: Windows 10 or later / Android / Web Browser
- RAM: 4GB
- Storage: 100MB
- CPU: Dual-core processor

5. Key Features

- Click-based resource accumulation
- Passive income generation over time
- Upgrade systems to improve efficiency
- Persistent saving of game state
- Simple and intuitive UI

6. Development Phases

Phase 1: Requirement Gathering and Planning
Phase 2: Game Design and UI Mockup
Phase 3: Core Logic Implementation (Clicking & Upgrades)
Phase 4: Graphics Integration and UI Implementation
Phase 5: Testing and Bug Fixing
Phase 6: Final Report and Presentation Preparation

7. Testing

- Unit testing for core functions
- UI and UX testing with user feedback
- Load testing for passive income logic

8. Conclusion

The Idle Clicker Game is a fun and engaging project that enables students to apply their knowledge of programming, design, and software development lifecycle. It also provides an opportunity to explore the gamification of simple mechanics into an enjoyable user experience.