Virtual Reality Game

 

BSc IT Project Guide: Virtual Reality Game

1. Project Title

Virtual Reality Game Played Using VR Headsets

2. Objective

The objective of this project is to develop an immersive Virtual Reality (VR) game that can be played using VR headsets. The game will leverage 3D environments, interactive gameplay mechanics, and real-time user input to deliver a compelling virtual experience.

3. Tools and Technologies

- Unity 3D
- C# for scripting
- Blender for 3D modeling
- Oculus Rift/Meta Quest or similar VR headset
- VR SDKs (e.g., Oculus SDK, SteamVR)
- Git for version control

4. Modules

1. User Interface (Main menu, settings, etc.)
2. 3D Environment (Design and modeling of game scenes)
3. Player Mechanics (Movement, interaction, camera control)
4. Game Logic (Scoring, objectives, win/lose conditions)
5. VR Integration (Headset input, motion tracking)
6. Audio and Visual Effects (Immersive sounds and graphics)
7. Testing and Deployment

5. System Requirements

Hardware:
- VR Headset (e.g., Oculus Quest, HTC Vive)
- High-performance PC (16GB RAM, i7 CPU, dedicated GPU)

Software:
- Unity Engine
- Visual Studio
- Blender (for 3D models)
- Oculus SDK / SteamVR SDK

6. Outcome

A fully functional VR game that demonstrates fundamental principles of game development in virtual reality, offering users a hands-on immersive experience.

7. Future Scope

- Multiplayer support
- Enhanced AI behavior
- Support for more VR platforms
- Integration with fitness tracking or educational content