Virtual Classroom App

 

Virtual Classroom App - BSc IT Project Guide

1. Introduction

The Virtual Classroom App is a web or mobile application designed to facilitate online learning by providing a digital environment where teachers and students can interact in real-time. The platform supports live classes, resource sharing, assignments, and communication tools to replicate the physical classroom experience digitally.

2. Project Objectives

- To develop an online platform for real-time virtual classroom interaction.
- To facilitate video lectures, resource sharing, and discussions.
- To enable assignment submissions and performance tracking.
- To provide secure user authentication and role-based access (teachers/students/admins).

3. System Modules

Key modules include:
a. User Registration and Login
b. Role Management (Admin, Teacher, Student)
c. Live Class Integration (Video/Audio Streaming)
d. Course and Resource Management (PDFs, Videos, Notes)
e. Assignment Upload and Evaluation
f. Chat/Forum for Class Discussions
g. Attendance and Performance Tracking
h. Notifications and Announcements
i. Admin Dashboard for Monitoring and Control

4. Technologies Used

- Frontend: ReactJS / Angular / Flutter
- Backend: Node.js / Django / Firebase
- Database: MongoDB / MySQL / Firebase Firestore
- Tools: Git, VS Code, Zoom/Agora SDK, Postman
- APIs: Video Streaming API, Notification API, File Upload API

5. Development Methodology

The project follows Agile methodology with feature-based sprints. User feedback is incorporated in each cycle for continuous improvement. Testing is conducted at every stage for reliability and user satisfaction.

6. System Design Overview

The architecture includes client-server communication, REST APIs, and role-based data access. Teachers can manage classes and assignments, students can attend lectures and submit tasks, and the admin oversees platform activity.

7. Testing

Testing includes:
- Unit Testing for individual components (login, streaming, uploads)
- Integration Testing across modules (classrooms, chat, file sharing)
- UI/UX Testing for platform usability
- Load Testing for concurrent user sessions

8. Conclusion

The Virtual Classroom App bridges the gap between physical and digital education, offering a robust platform for remote learning. It enhances accessibility and continuity of education, especially in challenging times.